Assume you are in the middle of preparing your release plan. The team - product managers, developers, performance engineers, user interface experts, and other - has come back with a plan that is based on a velocity of let's say 3.56 per week.
You are certainly interested in any improvement of speed. So you are considering to say: What if you would plan for 4 per week? Or maybe you are even considering to mandate a velocity of 4. Would that be a smart idea?
Let's have a look back to the "good old days". A manager describes a piece of work to one of his engineers and asks for the estimated effort required to do the job. The engineer comes back and says that he can build it in 28 days. The manager thinks about it and then says: I think you can build it in 25 days. You will get 25 days to build it. I expect it by ... (fill in a date).
What's wrong with this? For one, if the engineer is not stupid next time he will add what he thinks will removed from his estimate (3 days) plus some (maybe 2 days) in case the cuts are higher next time. So the initial estimate might be 32 days. The manager is not stupid either. Next time he might think that the estimates are "inflated" anyways and that "sand bagging" happens anyways and sure people are playing ping-pong or darts anyways. So it's safe to reduce the estimates by 10% or even more. Just to get to the "real" numbers.
All of this leads to a situation where nobody works with the real numbers anymore. Every single estimate becomes unreliable and as a consequence every project plan built on them is flacky and unreliable on the outset. The engineer and - using the approach on a large scale - the entire team is set up for failure. (Unless you don't have a problem with "whipping" them a little harder and expect them to work crazy hours, which may not be a problem for as maybe you don't have family and don't know how it feels when you miss important events in the lives of your kids.)
There are certainly chances that the engineer may finish the work in 25 instead of 28 days. But at what price? If it really takes that long to do the job properly and if the engineer is really working at the maximum sustainable pace then what is left? Quality. The only choice the engineer is left with is degrading quality. This could mean that code is no longer reviewed. It could mean that design is no longer reviewed. It could man that some error handling code is left out (good chances it won't get caught in system testing). It could mean that fewer tests are written or no tests at all.
How is this related to the initial story around a velocity of 3.56 versus 4? Well even if you don't challenge the estimates, mandating an increased velocity is in essence the same thing. You are saying that people are not working hard enough, are in cruise-mode, etc.
Eventually the velocity will increase. The numbers will go up, they will even achieve 5, 6, or any number that you choose. Just by osmosis the team will learn about your "technique" and it will adapt. The estimates for every single item will go up. If an item was estimated to be 2 it will then be 3 (or even 20!). Then the velocity will increase not only to 4 but they will achieve a breath taking 35! Just imagine!
But seriously. If you are interested in working with the true numbers so that you have realistic and reliable plans that you can base important decisions on then you shouldn't mandate velocity.
A different question is certainly when there is a project that is very critical to the company. If you have treated your people with openness, honesty, and fairness, I'm sure they will understand if as an exception extraordinary measures needs to be taken. However, if those are used in every other release cycle, it becomes normal mode of operation and hence unsustainable.
It all boils down to how you select your "supplier". Are you interested in getting only the cheapest one, no matter what? Or are you interested in a reliabel supplier that continuously reduces the cost / increases the output / improves the quality? -As a customer as well as a manager this is your choice. (My take on this: Sacrificing quality has never ever paid off.)
Friday, April 25, 2008
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